Showing posts with label Black Ops. Show all posts
Showing posts with label Black Ops. Show all posts

Thursday, December 8, 2011

Not working as intended… Logofski confirmed…

Last night we were preparing to drop a force recon black ops group onto a Russian gate camp in Aunenen, however we took too much time forming up and they left Aunenen before we could rally and get the cyno lit. So with the good fight gone the cyno alt gets some aggression out of a single target some ten minutes later and we dropped on him and dispatched him in short order. We all cloaked back up waiting for the cyno to reset so we could leave Aunenen, when we get word an Obalisk just warped to the Aunenen gate at 0 in Nonni.

After I proclaimed on comms that no one in their right mind would jump an Obalisk into Aunenen un-scouted I was reminded of a saying of one of the other Eve Bloggers though I don’t remember his name but it went kind of like this.. “Always bet on dumb…”
Because that is exactly what he did. We see the Obalisk de-cloak and he is quickly pointed and we begin removing his shield and armor and just as we start into structure he disappears.

WTF… this isn’t supposed to happen you aren’t supposed to be able to log out and disappear in the middle of battle, a heated discussion on the tactic erupts on coms and as everyone is distracted about the discussion a stealth bomber is lost to gate gun fire. 

Everyone cloaks up but the argument is this,

1.    Did he log off right after he jumped into Aunenen before he appeared and does that mean that since he logged before aggressed he gets a free pass?

2.    Did he log off in warp to the Aunenen gate after he selected jump from distance in the other system? IE was the hurricane his scout and initiated warp and jump from a distant point? What would be the mechanics here if he logged in Nonni but jumped because he selected warp and jump button?

I think that if the issue is 1. Then he should not have been able to disappear, however the issue gets a bit murky if he logged in Nonni before the ship jumped to Aunenen. Several of us petitioned this as whatever he was carrying we would have loved to loot, but didn’t get to due what I feel was a glitch in game mechanics.

Zandramus


Wednesday, November 23, 2011

Its a TARP!!! Oh Noes 111...

It’s a TARP!!! Oh Noes….

Well sadly the Redeemer met its end last night to a well executed trap set by Team Liquid on the Torrinos gate in EC-P8R. Apparently we were getting a bit too well known for Blop Dropping in the area and Team Liquid set a nice Juicy trap with a Tengue and a drake sitting on the Torrinos gate. We jump drive from our home system and land on the gate at range and they both burn out of range of the battleships, and then 10 rifters land on the gate and tackle everyone, and then 5 drakesand a Cain  land on the gate and start taking the battleships apart. Result is 3 Black Ops Battleships Down  (Summary) , 0 losses for the enemy fleet. I say GF well done and I am waking up in the station in Old Man Star…. Which reminds me I need to move my clone….

So on the way back to the home base, I pick up a Purifier in Aununen and am a few jumps away when I hear on coms they have a Thantos aggressed on the home station, I am to far away to get to the fight before the Thantos de-agros and docks up. I arrive in the home station and am sorting out some ships when word goes out that the Thantos has undocked and has aggressed. People in local are calling for reps and cap so I undock the Archon and start supplying cap and reps, I also make use of my 16m sp in drone skills and unleash my fighters on the carrier. Thantos is now into armor, we light a Cyno and drop a Nyx and a Wyvern into the mix.  Thanto's Down in 3 vollies, So now the night has not been a total loss.

While I am in the process of sorting out ships, there are some ships in Aununen that I need to pick up, I log my Cyno Alt in to Aununen and see there are 54 people in local. Hmm… the Toon who’s carrier we just sploded, undocks in another Thantos and agresses our corps BS’s sitting on the home station. I do a D-scan in Aununen and see that there are 2 Titans in local along with a slew of High end BS’s and Carriers. I smell another Tarp about to happen. We smack it up in local in the home system and making sure not to agress the new Thantos, thoroughly upsetting the carrier pilot and I am sure frustrating the fleet that thought they were going to bridge into us.  

It is getting late for me so I head to bed stopping to talk to my son and a friend of his who are on the phone talking to someone in NC.Dot who just lost a carrier and were trying to bait a hot drop with another one. I lols and tell them to ask her how did that turn out…..

Zandramus

Tuesday, November 22, 2011

Black Ops and choosing your target…


So last night we were running a black ops fleet which consisted of main fleet - 3 Redeemer’s, 2 Sin’s, a Widow, 2 Falcon’s, 2 Rapier’s, a Manticore and a scout fleet of aprox 4 recon’s. Our first engagement of the night was a huge success where we insta-popped a GoonWaffe Machariel in EC-P8R. I want to say that this was a good example of choosing the correct target getting him pointed and dropping the fleet on him.

Sadly we made some poor choices in our next two selections of targets, the word came down Cyno is up we jump to 0-N8XZ and kill the target on the gate, I believe it was a Myrmidon and a  Blackbird, but then we chase his gangmate to another gate and when we land we kill him, but instead of warping off and safeing up we lingered at the gate for a bit too long and a fleet of 15 warp on top of us that consist of 3 drakes a cynibal 2 cains 2 Hughins an Onyx an Arazu and several other ships. Most of us had warped off by this point or were cloaked and aligning. The fleet uncloaked a Sin and it went down very fast with no support. I myself was almost at the edge of the dictor bubble and was doing some very evasive maneuvering to keep from being decloaked by the 15 arseholes that just dropped out of warp on us when a cyno was lit and I decloaked and jumped away. But that was a very costly mistake to trade a Sin for a Myrmidon  and a Blackbird.

Sadly this didn’t make us choose our fights any better because the next fight we were involved in when the cyno was lit we jumped into P-33KR on top of 2 Drakes, a Rapier, Hurricaine and 6 rifters, now I know hindsight is 20/20 but I am thinking this over in my mind this morning and essentially we just dropped a 5+billion isk fleet onto a 200m isk fleet and I feel this was very poor choice of targets. And while we killed a Rapier, Hurricaine, Drake, and 4 of the Rifters, we lost our Manticore, Rapier, Arazu and a Falcon and this engagement and could have lost the entire fleet if the enemy Rapier had been able to light his cyno before he popped.  

I am hoping that we all have a polite discussion this evening we can make some sense of how to choose targets for the black ops fleets or that we change the fleet composition a bit on the next op that we have. If we had been using more support ships ie.. T3 cov ops boats and more bombers and less Black ops boats then I would have felt more comfortable dropping on the BC and frig-fleet. Being in mostly BS with a few recons I don’t think we had what was needed to eliminate the light tackle that was involved with this third fleet.

I think that one of the problems I am having here is I feel I let my corpmates down as I could not hit the drake that came in at range and popped our recon's, and I could not target the tiny rifters as my lock time on each was over 30 seconds. I had no remote rep fit, I was fitted with a neut, and that was useless in this fight, and I was stock full of garde II drones so while I was fit to handle large targets I could not hit a frigate realistically and hellp my recon friends who's ships were popping all around me.


Zandramus