Sunday, November 13, 2011

Great Weekend

Well, I was enjoying my time with teh new corp on Friday night, I had just jumped my carrier into teh home system and took a break, when I logged back on they were going to run some level 5 missions with the carrier fleet, so I joined in, we ran 2 of them then saw combat probes in local we lined to teh station and warped out just before a tengue landed in the mission. Looks like we were the target of a hot drop, as the pilot was saying in local you boys think your so smart lol...

About 10 minutes later I logged into my scanning alt in the wormhole and found out it was only 7 jumps away, so I readied my fleet of stealth bombers and headed to teh wormhole with the two other combat pilots, we were ging to make some isk off of our sites.

Settleing down in teh wormhole I spent all day saturday closing incoming k162's and someone ran 6 of my sites while I was asleep. Sunday was a bit better we were able to run about 10 sites, but we closed 4 more incoming k162's before calling it a night.

I cant believe it has been over 9 days since my last connection to empire, I want to get the non essential stuff out of the hole until after the pos fuel changes take effect. Also it is a pain in the ass having to put teh starbase password in every time you leave the system. and I cant use the fitting service to reconfigure ships now.

well I dod manage to kill a noctise on the way to teh hoe of friday night, he just warped to teh gate and my brother missed him on the one side of the gate, I got him on the other as I was about half a system behind him on the way to the hole, he uncloaked just as I was coming out of warp, the stealth bomber got him warp disrupted and it only took a couple of vollies to pop the ship, I was hoping he was moving some sleeper loot but just a bunch of junk, I didnt even bother to pick it up.

2011.11.11 14:27:00
Victim: Duncan McClain
Corp: Jolly Codgers
Alliance: Get Off My Lawn
Faction: Unknown
Destroyed: Noctis
System: XQ-PXU
Security: -0.1
Damage Taken: 4971
Involved parties:
Name: Zandramus (laid the final blow)
Security: -3.9
Corp: Quiet.Storm
Alliance: NONE
Faction: NONE
Ship: Purifier
Weapon: Caldari Navy Mjolnir Torpedo
Damage Done: 4971
Destroyed items:
Charred Micro Circuit, Qty: 3 (Cargo)
Small Graviton Smartbomb I (Cargo)
Medium Salvage Tackle I, Qty: 2
Small Armor Repairer I (Cargo)
Quad LiF Fueled I Booster Rockets (Cargo)
Salvager I, Qty: 3
Mark I Generator Refitting: Capacitor Flux (Cargo)
Conductive Polymer, Qty: 6 (Cargo)
Damaged Artificial Neural Network, Qty: 6 (Cargo)
Medium Ld-Acid Capacitor Battery I (Cargo)
Supplemental Scanning CPU I (Cargo)
Initiated Signal Distortion Amplifier I (Cargo)
Small Tractor Beam I, Qty: 3
Shield Recharger I (Cargo)
Type-D Power Core Modification: Capacitor Power Relay (Cargo)
Dropped items:
Heavy Assault Missile Launcher I (Cargo)
1MN Afterburner I (Cargo)
Warp Disruptor I (Cargo)
Malfunctioning Shield Emitter, Qty: 4 (Cargo)
Tripped Power Circuit, Qty: 14 (Cargo)
Rocket Launcher I (Cargo)
Metal Scraps, Qty: 2 (Cargo)
Tracking Computer I (Cargo)
10MN MicroWarpdrive I
Fried Interface Circuit, Qty: 19 (Cargo)
Tungsten Charge M, Qty: 100 (Cargo)
Small Energy Neutralizer I (Cargo)
Salvager I, Qty: 2
Scorched Telemetry Processor, Qty: 6 (Cargo)
Large Azeotropic Ward Salubrity I (Cargo)
Survey Scanner I (Cargo)
Cap Booster 100, Qty: 10 (Cargo)
Burned Logic Circuit, Qty: 2 (Cargo)
Sensor Booster I (Cargo)
F-b10 Nominal Capacitor Regenerator (Cargo)
Ward Console, Qty: 8 (Cargo)
Piranha Light Missile, Qty: 100 (Cargo)
Medium Capacitor Battery I (Cargo)
Omni Positional ECCM Sensor System I (Cargo)


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